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Before using the Pixel Editor's sequence grid, you must have an existing LAS/LMS sequence file created using the LOR Sequence Editor. Items that the Pixel Editor will use from this file include the timing grids and any beat channels you may have created.
The first time you open the LMS/LAS file, you will be asked to pick a preview to associate with this sequence. That is why it is important to create your preview first. You can change the preview associated with the sequence later by selecting Sequence > Assign Preview from the menu.
Sequences are displayed in the Pixel Editor as a grid. Rows represent props (or groups of props), and columns represent timings. Cells in the grid therefore represent the lighting effects that will happen on props at various points in time while the sequence is being played.
Props designated as sequenced using the Pixel Editor are displayed with 2 rows – an upper row and a lower row separated by a dashed line. This allows 2 different effects to be applied to a prop at the same time. Or more often, it allows one effect to smoothly transition to the next effect (shown in the picture below).
Props designated as sequenced using the Sequence Editor are displayed with a gray background using one row per channel. This is shown in the following picture. Note that the row’s label is the Pixel Editor’s prop name followed by the Sequence Editor’s channel name.
The following picture shows a sequence open and ready for editing in the Pixel Editor.
For more information on sequencing in the Pixel Editor, please see the following topics: