RGB aggregates allow you to combine any 3 existing channels (the channel colors don't need to be red, green, and blue necessarily), and the combination of the 3 is treated as an RGB channel for sequencing purposes. This can be useful for people who are converting sequences with traditional strings to RGB.
In rare circumstances the S5 sequence upgrade process may create an RGB aggregate, but generally they are manually created as needed by the user.
RGB aggregates do not need to have channels assigned to all 3 slots (red, green, and blue). You could create an RGB aggregate with just the green and blue slots assigned, for example.
In the following example, "Hoop 2" is an RGB aggregate consisting of red, white, and blue traditional channels. The white channel "Hoop Wh 2" is placed in the aggregate's green slot. "Hoop 2" can be sequenced as either an RGB channel or as 3 individual channels. Changes made to the RGB Channel row are immediately reflected on the individual channels, and vice versa.
"Hoop 2" is an RGB Aggregate
RGB aggregate channels can be created:
•By clicking the "+" icon on the Manage RGB Aggregates dialog.
Right-click on a RGB aggregate's name and select "Modify RGB aggregate" to change its name and/or its assigned channels.
Right-click on a RGB aggregate's name and select "Delete RGB aggregate" to remove it completely from the sequence.
Suppose that in last year's display you used several colors of traditional lights (bundles) on your roof outline, and that this year you are replacing them with RGB pixels. You need to somehow change the sequences you used last year to control the new pixels in this year's display.
Here are the steps:
1.Copy the preview for last year's display to a new preview.
2.Add the pixels for the roof outline to the new preview, without deleting the strings used the prior year.
3.Open last year's sequence.
4.Assign the new preview to the sequence.
5.Use Save As to give the sequence a new name
6.Create an RGB aggregate for the a bundle in the roof outline
7.Copy the RGB aggregate's RGB channel to the clipboard
8.If you have a Pro license, paste onto the motion effect row for the new pixels. If you have a lower level license, select all of the RGB pixel rows and paste into the selected area.