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You can test the operation of Light-O-Rama controllers using the LOR Control tab of the Hardware Utility, sending commands to turn lights on and off and to do other effects, or generate interactive triggers, by taking the following steps:
The first step is to connect the unit to the computer, for example using an SC485 adaptor or a USB-RS485 adaptor. Make sure that the selector switches are correctly set for the type of cable used (units are shipped ready to use data cables). Plug the unit into an AC outlet, and turn the unit on.
After you have connected the unit to the PC and selected the comm port, select the unit ID of the controller that you wish to use. If you know the controller's unit ID, you can simply type it into the dropdown box labelled "Select Unit". If not, use the "Refresh" button, and the Hardware Utility will scan your network for connected units. You can then select it from the dropdown list.
NOTE: Scanning the network may take some time. If you have set the unit IDs of your controllers to low values, you can use the "Max Unit ID" section to speed up this scan drastically. It is therefore a good habit to assign your controllers unit IDs starting at 01, and increasing sequentially through 02, 03, and so on.
Selecting the unit to use
The "Test Unit's Operation" screen of the LOR Control tab of the Hardware Utility is the screen displayed by default when the Hardware Utility is opened. If it is not currently open, make sure you have selected the LOR Control tab, and then hit the "Test" button near the bottom of the Hardware Utility:
The testing section of the LOR Control tab
By setting the "Test Mode" appropriately, you can either test output to the controllers - that is, test that they can control your lights - or test input from your controllers - that is, test that they can generate interactive triggers.
To test that your controllers can control your lights, select "Test Outputs (test lights)" as your "Test Mode".
After selecting the circuits that you wish to test (by checking their boxes in the "Select Circuits to Test" section), you can send a lighting effect command to those circuits by choosing the "Light Mode", "Start Intensity", "End Intensity", and "Fade Duration", and clicking on either the "ON", "OFF", or "Fade" buttons. Note: If "ON" is used, the intensity is specified via "End Intensity", not "Start Intensity".
Alternatively, the "Chase Sequence" section can be used to turn the selected circuits on and off in sequence.
Because of the large number of circuits available on Cosmic Color Devices like the Cosmic Color Ribbon or Cosmic Color Bulbs, you do not test individual circuits. Instead, you can select a color to be displayed across the device. You can select from a list of pre-determined colors, or select 'Custom' to set the RGB values. Please note that due to differences in hardware, the color that is displayed on your computer screen may not match what is displayed by the device.
If you would like to test individual circuits on a Cosmic Color device, the Pixel Console can be used.
To test that your controllers can generate interactive triggers, select "Test Inputs (for interactive)" as your "Test Mode".
Select the circuits that you want to test. When you trip a trigger for one of those circuits, it should show up as red in this screen.
Please note that triggers are not supported on LOR Enhanced networks. If your trigger is on a controller that is on an LOR Enhanced network, you will be able to test it in the Hardware Utility, but it will not work during your show.
The input testing section of the LOR Control tab, with no circuits tripped
The input testing section of the LOR Control tab, with circuit 1 tripped