Channel Assignment Wizard: CCR/DMX Pixel Fixtures |
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The Light-O-Rama Visualizer's Channel Assignment Wizard for CCR/DMX Pixel universe fixtures is a simple, one-step process that repeats for each CCR/DMX PIxel universe assigned to a prop.
For each CCR assigned to a prop, the CCR settings dialog is presented, which allows you to set the most important parameters of each CCR:
•Physical Starting Pixel Number •For DMX Pixel Universe Fixtures
The Visualizer's Channel Assignment Wizard when used for CCR fixtures
The Visualizer's Channel Assignment Wizard when used for DMX Pixel fixtures
For CCR Fixtures:Physical Starting Pixel Number
CCR fixtures can be split apart into separate entities. The fixture with a particular address with pixel #1 is considered the master, and any others the slaves.
Network
The network this CCR is part of.
Base Unit ID
The unit ID of this CCR. For every CCR assigned after the first one, the system will attempt to guess the next unit ID to be used. You should check and change it as needed.
Unit ID Mode
Normal (one unit per CCR) or legacy (ten units per CCR).
Channel Mode
If the channels are in triplet (RGB) order or sequential order.
Resolution
The logical resolution this CCR is running at.
For DMX Pixel Universe Fixtures:Universe
The universe of this DMX Pixel string. For every DMX Universe assigned after the first one, the system will attempt to guess the next universe to be used. You should check and change it as needed.
Starting Pixel Number
DMX fixtures can be split apart into separate entities. The fixture with a particular address with pixel #1 is considered the master, and any others the slaves.
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